Game & Web Development Tools

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  Our web development tools, scripts and other web authoring software
  CSS NavBar v1.0
  RollMe! v1.0
  SuperScroller v1.0
  SuperWin v1.0
  SD-Graph v1.0
  SD-Book v1.0
  ScrollMe v1.0
  PhotoShare v1.0
  Online Announcer v1.0
  Visual Web Template v1.0
  PetSite v1.0
  DateSite v1.0
  JobSite v1.0
  ScriptSite v1.0
  SoftSite v1.0
  Battle Blox v1.0
  Media Machine v1.0
   Scripting Mod's v2.0
   Spriteworks v1.0
  WinScripter v1.0
  TextureWorks v1.0
  Hypertext Guide v2.0
   Icon Bank v4.0
   Button Blast v2.0

  Our web development tools, scripts and other web authoring software
  Arrow-Bar v1.0
  Ball-Bar v1.0
  Box-Over v1.0
  Cara-Pic v1.0
  Circle-U v1.0
  Cube-U v1.0
  Double-V v1.0
  Drop-Box v1.0
  Frame-It v1.0
  Hi-Liter v1.0
  IMG-Bar v1.0
  LED-Bar v1.0
  Link-Box v1.0
  Link-Show v1.0 (Img)
  Link-Show (T/H) v1.0
  Link-Show (T/V) v1.0
  Linkpeeker v1.0
  Menu-Bar v1.0
  Navi-Bar v1.0
  Nav-U v1.0
  NewsKaster v1.0
  NewsKeeper v1.0
   Photo-Phriend v1.0
   Pic-Matic v1.0
   Pic-Share v1.0
   Proggybar v1.0
   Push-Me v1.0
  R-Bar v1.0
  Rock-Me v1.0
  SD-Flyout v1.0
  SD-Menu (H) v1.0
  SD-Menu (V) v1.0
  SD-Scroll v1.0
  SD-Tabs v1.0
  SD-Bar v1.0
   Sidebar-Buddy v1.0
   Stat-Box v1.0
   Tabby v1.0
  Tab-It v1.0
  Tee-Tip v1.0
  Thumb-Bar v1.0
  Thumb-Show v1.0
  Thumb-View v1.0
  Zoom-It (H) v1.0
  Zoom-It (V) v1.0

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We began our entry into the software market with the introduction of a comprehensive sprite/graphics package called Spriteworks v1.0. This package was specifically created to answer the needs of game developers who wanted the freedom of being able to spend more time concentrating on code and less time having to design graphical elements for their games. Nothing could prepare us for the wave of emails that began pouring in with customers telling us how difficult it was to create or even locate sprites (particularly original or royalty-free ones) and how it was nice to finally have a large sprite library that could be used royalty-free in their games and applications.

A few months later, we released a second product called Icon Bank. This program was an extensive icon library that came equipped with it's own web-based GUI, installer and several thousand icons. After approximately one month and requests for various features, several thousand more icons were added and the GUI was improved. Other features were also added. Several months were spent adding every conceivable feature to Icon Bank, adding support for external plugins and "skins", the ability to import and more. Several thousand more icons and new categories were also added at this time. We also released a Web Edition for those who wished to use Icon Bank for decorating their web pages. The current version of Icon Bank is v4.0 and It comes in two flavors (Desktop and Web editions).

The next product to be released was Hypertext Guide v1.0. This easy-to-use HTML tutorial is fully-illustrated and comes loaded with hundreds of copy & paste examples, 100 ready-to-use activeX controls, 24 DHTML page transitions, full CSS attribute/selector/property/pseudo-class reference, lots of DHTML image filters and more.

The next product to appear on the scene was Button Blast (currently v2.0). This program was designed with multimedia and web authors in mind but of course, it's uses extend far beyond simple rollovers. The program includes 300 beautifully-textured buttons in a .JPG format (they can be saved as either .JPG or .BMP files from within the program or to any format using an external image editing program). They are "blanks" which simply means that there is nothing engraved or written on the buttons.

Several more products and services were to follow over the years, including various scripting tools, remotely-hosted scripts, game-related content, etc. Our two target groups of individuals include game and web developers. Recently, we have entered the highly competitive game market with the addition of Battle Blox v1.0. Entering the game market was a strategic decision that allowed us to expand our customer base to include the gaming community and those who enjoy playing our fun, child-friendly game. Since then, we have created a number of large, commercial scripts and added a significant amount of free content to the site. Our current goals include customer satisfaction and loyalty, expanding our line of games to include new titles and continuing to provide the best possible developer-oriented content. If you have any questions, please open a ticket at the Help Desk and let us know how we're doing!.


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